22 Sep
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The Studio, 10 Palace Yard Mews 22 Sep 10:00 – 12:00

The Studio Recovery Fund 2022 Showcase

Join us at this showcase event to meet and hear from the six creative technology projects awarded in this year’s Studio Recovery Fund.

Each project responds to at least one of the fund’s themes – inclusion, environmental sustainability, and innovation – whilst addressing distinct questions and areas through experimentation, research and creativity.

Nat Al-Tahhan, Gimme Gargoyles
Serving as a bridge experience between Web 2.0 and Web 3.0, this project will see the development of Gimme Gargoyles – a browser game full of mini-games and activities, and a fun, family-friendly way to introduce the idea of ethical use of NFTs.

Emma Pauncefort and Phil D Hall, CRD Records and Elzware
Aiming to make classical music more accessible and discoverable, this project will create and test a prototype of the world’s first classical music discovery assistant as a collaboration between CRD Records and conversational AI company Elzware Ltd.

Joseph Wilk, Poetic Computation Ltd
By using a new custom built robotic drawing machine called a pen plotter, this project will see Joseph experiment and develop larger paint-based canvas work for exhibition as well as running workshops, particularly for people with disabilities, providing an accessible tool to the Bath & Bristol community to use in the creative exploration of code.

Scarlet Mosnier, Fringe Arts Bath
Expanding the reach, creative impact, and sustainability of Fringe Arts Bath is at the heart of the project, by enabling the engagement of international curators and artists through innovative tech, and the development of a business plan and future funding strategy.

Silvia Carderelli-Gronau, Sonic Dancer
This project will research and develop new user interfaces and approaches to support access to Sonic Dancer, a tool that uses movement and sound to enable connection and interaction in a shared virtual space beyond the visual sphere and screen technologies for people that cannot rely on their vision or who are visually impaired.

Dr Penny Hay and Dave Webb, House of Imagination
Working with Digital Wonderlab, this project will create a digital space where creative and cultural partners, practitioners, and participants, can connect and share ideas for future collaborations and opportunities by prototyping an open source visual map of Bath’s creative ecology and positioning as a ‘City of Imagination’.

With presentations, demonstrations, and refreshments, this event will be a chance to be inspired and network with these exciting projects and like-minded colleagues at The Studio.

Please book your place here.